hns_timer 10 //  ct  
hns_gamename "Hide'N'Seek 4.6" // 
hns_sound 1 //  
hns_switch 5 //  5
hns_slash 3 //  CT   T   
hns_fadecolor green //  
hns_nadesbeginning 0 //
hns_footsteps 1 //1 =     , 2 = , 0 = 
hns_pickup 1 //   
hns_newnades 1 //(    
hns_noflash 1 //  
hns_flashbangs 2 //   flash
hns_hiders_hegrenade 0 //   Grenade
hns_hiders_smokegrenade 1 //   
hns_chooseteam 0 //    
hns_blockkill 1 //(    "kill")
hns_noslowdown 0 //  0
hns_scrimrounds 0 / /  0