- Version: 5.0 Beta 2 (Aug 18, 2011)
* Admin commands Infect, Nemesis, Survivor will now start game modes when used at roundstart (as in ZP 4.3)
* Admin commands are now blocked for last zombie/human (as in ZP 4.3)
* Added CVARs to customize armor protection (Nemesis/Survivor)
* Added ability for custom game modes to toggle infection on/off
* Fixed game mode manager incorrectly assessing player count when choosing a game mode at round start
* Fixed nemesis infecting and survivor getting infected on infection rounds
* Fixed infection effects spawned at a different location than player's origin
* Fixed small bug/typo in ZP 4.3 Compatibility Module
* Fixed runtime error in CS Weapon Models API

- Version: 5.0 Beta 1 (Aug 17, 2011)
* Redid the entire Mod: there is now a separate plugin/module for each set of features
* Added support for custom Game Modes
* Added new gameplay mode: Armageddon Mode
* Added support for custom Human Classes
* Added ability to fully disable Ammo Packs and use CS Money instead
* Added CVARs for extensive customization
* Changed CVAR names to be more descriptive and organized (zombieplague.cfg has been completely revamped)
* Changed API native/forward names to be more descriptive and organized (old API is still supported though)
* Rage Zombie is back! :P
* Assorted bug fixes
